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Channel: How to create a gradient material across an object's local z-axis? - Blender Stack Exchange
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Answer by Alexis King for How to create a gradient material across an...

Depending on what you’re looking for, you could get away with using Generated coordinates, which are normalized relative to the object’s bounding box:

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How to create a gradient material across an object's local z-axis?

I can't figure out how to get this to work exactly, but I'm guessing I'll need Texture Coordinate and Mapping nodes.I am trying to create a material that creates a gradient relative to an object's...

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